The goal: collect three matching sets
Let's Hit Each Other With Fake Swords is a card game where players race to collect three sets of matching cards. The twist is that when more than one player wants the same Pile, they settle it with squishy Swords instead of a coin flip. The game is designed for fans of knights, pirates, and ninjas—or anyone who enjoys smacking friends and family in a friendly way.
The box includes 2 Swords, 72 Cards, and an instruction manual. The manual is there if you want it, but the game is easy to learn by playing. The steps below walk you through setup and the core loop so you can get to the dueling quickly.
What's in the box
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Let's Hit Each Other With Fake Swords: Let's Hit Each Other With Fake Swords includes 2 Swords, 72 Cards, and 1 instruction manual. Knowing the components helps you set up and confirm you have everything before you start.
Let's Hit Each Other With Fake Swords
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Let's Hit Each Other With Fake Swords: The game is available in English Version and German - Deutsche Ausgabe. Choose the language edition that matches your group so everyone can read the cards and rules.
Setup: deal, pile, and prepare to pick
Setup is quick: deal one card face up to each player, then create Piles of cards in the middle of the table. You'll also need to decide who will make the Piles—this person arranges the cards, and the Piles don't need to be equal.
- Deal one card to each player: Place one card face up in front of every player. This is the start of their collection.
- Choose someone to make the Piles: Pick one player to create Piles of cards in the middle of the table. They can stack them however they want; the Piles don't have to be equal.
- Review the Piles: Everyone looks at the Piles and thinks about which one will best help them complete a set of three matching cards.
How a round works: pick, point, and duel
Each round follows the same rhythm: players choose a Pile, point to it on the count of three, and if there's a conflict, they duel with the Swords. The winner of a duel takes the Pile.
- Pick your Pile: On the count of three, every player points to the Pile they want. You can only point to one Pile.
- Resolve conflicts with a duel: If more than one player picks the same Pile, those players grab Swords and fight using the restrictions on the cards in that Pile. Examples include 'Keep your knees together for the whole fight' or 'Toss your Sword in the air and catch it before you're allowed to fight.'
- Win the duel and take the Pile: The first player to make contact with the other fighter in the target area wins the fight and takes the card Piles. The target area is defined in the game's rules; check the manual or the cards for specifics.
- Collect sets and win: The first player to collect three sets of matching cards wins the game.
What to check before your first duel
The supplied information does not specify the target area for duels, the exact restrictions on every card, or the recommended age range. Those details are likely in the instruction manual or on the cards themselves. Before you play, skim the manual or watch the official video to confirm the target area and any house rules you want to add.
The game is designed for players who are comfortable with light physical contact using the squishy Swords. If you're playing with younger children or in a mixed-age group, review the cards and set expectations for safe play. The catalog does not list a specific age range, so use your judgment based on the group.
Product details at a glance
- Let's Hit Each Other With Fake Swords: Let's Hit Each Other With Fake Swords is a card game where you settle disputes with squishy Swords. This captures the core mechanic: duels are part of the game, not a separate activity.
- Let's Hit Each Other With Fake Swords: The goal is to collect 3 sets of matching cards. Knowing the win condition helps you plan which Piles to pursue each round.
- Let's Hit Each Other With Fake Swords: The game includes 72 Cards and 2 Swords. That's enough for multiple players to build sets and duel over Piles.
