Quick answer
Choose What's That Festive Thing? if your group loves yes-no guessing and staying seated; pick Kazoo That Festive Tune if everyone is ready to hum (badly) and laugh at the results.
The core difference: guessing vs. humming
Both games are designed for festive fun, but they ask very different things from your group. What's That Festive Thing? is a classic headband guessing game: you ask yes-no questions to figure out the card on your forehead. Kazoo That Festive Tune replaces talking with kazoo humming—you must make others guess a tune without singing a word.
That difference shapes the whole experience. One is about deduction and patience; the other is about performance and silliness.
Energy level and space
What's That Festive Thing? requires zero movement—players stay at the table and ask questions. It's perfect for a calm dinner setting or a mixed-age group that doesn't want chaos. Kazoo That Festive Tune, on the other hand, thrives on energy. The kazoo noise and the need to hum recognizable tunes create a lively, sometimes loud atmosphere. If you have a small room or noise-sensitive guests, the kazoo option may feel overwhelming.
Trade-offs at a glance
- What's That Festive Thing?: Guessing game with yes-no questions, no movement, and a penalty system (drawing letter cards that spell 'Elves'). Great for seated, thoughtful play; the penalty adds tension without ruining the fun.
- Kazoo That Festive Tune: Humming game with a kazoo; 100 festive tunes, no singing required, and you simply skip tunes that stump your group. High-energy and silly, but may frustrate players who struggle to recognize tunes through kazoo noise.
- The key trade-off: What's That Festive Thing? rewards logical deduction and patience. Kazoo That Festive Tune rewards willingness to be goofy and a shared knowledge of Christmas songs. Match the game to your group's mood: calm and clever vs. loud and laugh-out-loud.
Product facts
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What's That Festive Thing?: Players ask yes-no questions to guess who or what is on their head; no moving, miming, or acting out. This makes it ideal for seated gatherings where you want conversation without physical activity.
What's That Festive Thing?
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Kazoo That Festive Tune: Players hum 100 festive tunes using a kazoo; no singing talent needed, and if no one guesses, you just move to the next tune. The low-stakes format encourages participation even from people who are shy about singing, but the constant humming can be tiring for quieter groups.
Kazoo That Festive Tune
Which game should you choose?
Best for
- Families with mixed ages who want a quiet, inclusive game at the dinner table (What's That Festive Thing?)
- Groups of friends who love silly challenges and don't mind noise (Kazoo That Festive Tune)
Not for
- Groups that prefer active, physical party games (neither game involves movement)
- Players who dislike guessing games or have trouble recognizing tunes through humming (Kazoo That Festive Tune)




