Quick Answer

The First Light Specialists expansion adds two new local factions, a temple location, outpost boards, more characters and contract cards, plus powerful specialist dice—giving you fresh ways to negotiate, expand, and specialize your strategy.

Why the Expansion Changes Your Strategy

The new factions give you more negotiation targets, which can open up different resource or benefit paths early on. The temple location adds a new place to visit, so you'll weigh it against existing actions rather than just following the same opening every game.

Outpost boards extend your research base, giving you more room to build out your engine. That means you can plan longer-term goals without feeling cramped, but it also adds a layer of decision-making about when to invest in expansion versus immediate gains.

The new characters and contract cards increase variety, so each game can feel noticeably different. If you enjoy variable player powers, this expansion multiplies the replayability without overhauling the core rules.

Frequently Asked Questions

What does the specialist dice do?

The specialist dice are a new, powerful tool that adds a random-but-impactful element to your actions. They can swing a turn, so plan around them rather than relying on them every round. Consider when to use the dice versus saving them for a crucial moment.

How do the new factions work?

The two new local factions give you additional negotiation targets, meaning you can strike deals that weren't possible in the base game. This can change your resource priorities and open up alternative victory paths. Experiment with different faction combinations to find synergies.

Is the temple location worth visiting?

The temple adds a new location to visit, but it competes with existing actions. Its value depends on your current strategy and what you need at that moment—sometimes it's a game-changer, other times it's a pass. Assess the temple's benefit relative to your immediate goals before committing.

Do the outpost boards affect gameplay significantly?

Yes, they extend your research base, giving you more space to develop your engine. This allows for longer-term planning but also adds a decision about when to invest in expansion versus immediate gains. Balance outpost development with short-term needs to avoid falling behind.

How much replayability does the expansion add?

With new characters, contract cards, and factions, each game can feel distinct. The variable player powers alone change your approach, and the extra contracts give you more goals to pursue, so the expansion significantly boosts replay value. Mix and match the new content with the base game to keep sessions fresh.

What's in the Box

  • First Light: Specialists: Adds two new local factions, a temple location, outpost boards, new characters (variable player powers), contract cards, and specialist dice. These additions give you more negotiation options, a new action space, and a way to customize your strategy with powerful dice, increasing replayability.

    First Light: Specialists

    First Light: Specialists