Quick Answer

In Sparkle*Kitty Nights, players combine cards to cast inappropriate spells into a magical keyhole, freeing their team while navigating hidden traitors. The first team to escape the towers wins.

What Makes Sparkle*Kitty Nights Different

Unlike many party games that rely on trivia or dexterity, Sparkle*Kitty Nights is a pattern recognition card game where you must match symbols and colors to form spells. The twist: you never know who is secretly working against you.

The game supports 3-8 players aged 14+ and plays in about 15 minutes per round, making it ideal for game nights or as a quick filler between longer games.

Step-by-Step Rules for Sparkle*Kitty Nights

  1. Setup: Shuffle and Deal: Shuffle the deck of spell cards and deal 5 cards to each player. Place the remaining deck face-down in the center as a draw pile. Each player secretly chooses a role card (naughty or nice knight) without revealing it. Common mistake: dealing too few cards. Always count 5 per player before starting.
  2. Gameplay: Casting Spells: On your turn, play one or more cards from your hand that share a common symbol or color to form a spell. Announce the spell name and place the cards into the magical keyhole (center of the table). Then draw back up to 5 cards. Checkpoint: you must play at least one card each turn. If you cannot, discard your hand and draw 5 new cards.
  3. Winning the Game: The first team (all naughty or all nice knights) to successfully cast three spells wins. If the deck runs out before any team reaches three spells, the team with the most spells cast wins. Common mistake: forgetting that spells must be cast by the same team. A player casting a spell for the wrong team does not count toward that team's total.

Game Details