Quick answer
To play Signs From The Universe, players take turns giving Tarot-inspired cards to friends, then everyone asks the universe a yes-or-no question and reveals the answer by waving a hand over the glowing orb.
What makes this game different from a typical party game
Signs From The Universe blends personality-based prompts with a mystical fortune-telling mechanic. Instead of competing for points, players focus on giving each other thoughtful cards and interpreting the orb's glow. This makes it a great icebreaker for groups that prefer conversation over competition.
The game works best with 3 to 6 players, but you can adapt it for larger groups by playing in teams. The orb requires 3 AAA batteries (not included), so have those ready before your first session.
How to play Signs From The Universe step by step
- Set up the game: Place the orb in the center of the table and make sure it has working batteries. Shuffle the deck of Tarot-inspired cards and place them face down within reach of all players. Each player should have a clear space in front of them. Common mistake: Forgetting to test the orb before starting. Check that it glows when you wave your hand so the game doesn't stall.
- Give a card to a friend: The first player draws a card from the deck, reads it silently, and chooses someone else at the table to give it to. The card contains a personality-based question or statement. Hand the card to that player face down. You can give a card to anyone, not just the person next to you. Choose someone whose personality matches the card for the best reactions.
- The recipient reads the card aloud: The player who received the card flips it over and reads it out loud to the group. This is the moment everyone learns what the card says. The card might ask something like "Which friend is most likely to become a CEO?" or a similar personality prompt. If the card contains a question, the recipient answers it for the group. This is a conversation starter, not a test—there are no wrong answers.
- Ask the universe a question: After the card is read, the player who gave the card gets to ask the universe a yes-or-no question. This can be anything—serious, silly, or about the group. For example: "Will we all be friends in five years?" or "Should I quit my job?" Common mistake: Asking a question that isn't yes-or-no. The orb only gives yes/no answers, so rephrase your question if needed.
- Reveal the answer with the orb: The player who asked the question waves their hand over the orb. The orb will glow a specific color to indicate the answer. The game doesn't include a color key, so the group decides together what each color means before the first question. For example, green might mean yes, red might mean no, and blue might mean maybe. Pro tip: Agree on the color meanings before anyone asks a question. This avoids confusion and keeps the game moving.
- Continue the round: Play passes to the next person clockwise. That player draws a card, gives it to someone, and the process repeats. Continue until every player has had a turn giving a card and asking a question, or until the deck runs out. You can play multiple rounds or stop whenever the group feels satisfied. There's no scoring, so the game ends naturally when everyone has had their turn.
What you need to play
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Signs From The Universe by Relatable - A Tarot-Inspired Party Game: Signs From The Universe is an adult party game of fortunes, friendship, and fate. Players take turns giving Tarot-inspired cards to their friends, each featuring a personality-based question. The card prompts help you learn something new about your friends while the orb adds a theatrical reveal that keeps everyone engaged.
Signs From The Universe by Relatable - A Tarot-Inspired Party Game



