Quick answer
The Crossbow Promo 2nd Edition is a single-use card that lets your Knights and Swordsmen hit flying Monsters in Castle Panic. Play it when a flying Monster enters the Archery or Swordsmen ring, then discard it after use.
What the Crossbow Promo Does
In Castle Panic, flying Monsters can only be targeted by Archers and Towers. The Crossbow Promo 2nd Edition changes that by allowing any Knight or Swordsman token to attack a flying Monster as if it were on the ground. This is a one-time use card, so timing matters.
The promo is designed for the 2nd Edition of Castle Panic. It comes as a card, not a coaster like the 1st Edition version. Keep it with your other Castle Panic promo cards for easy access during setup.
When to Play the Crossbow Promo
The best moment to use the Crossbow Promo is when a high-health flying Monster enters the Archery ring (green) or Swordsmen ring (orange). Waiting until it reaches the Castle ring (red) is risky because you may not have enough tokens left to destroy it.
A common mistake is using it too early on a low-health flying Monster that Archers could handle. Save the promo for Monsters with 2 or more hit points, especially if they have special abilities like "Flying +1" that make them harder to kill.
How to Use the Crossbow Promo 2nd Edition
- Step 1: Identify a Flying Monster in Range: During your turn, check the board for a flying Monster in the Archery ring (green) or Swordsmen ring (orange). The Crossbow Promo only works on Monsters your Knights or Swordsmen could normally reach if they weren't flying. Checkpoint: Do not use it on a Monster in the Castle ring (red) unless you have no other option.
- Step 2: Declare the Crossbow Promo Use: Announce to the group that you are playing the Crossbow Promo 2nd Edition. Place the card face-up on the table to show it is in effect for this attack. This is a one-time use, so make sure everyone agrees on the target. Common mistake: Forgetting to announce it before rolling dice or drawing tokens. The card must be played before the attack resolves.
- Step 3: Attack the Flying Monster with Ground Tokens: Use any Knight or Swordsman token in the same ring as the Monster to attack it as if it were on the ground. Roll the die or draw tokens as normal. The Monster takes damage from the hit. Checkpoint: Only one ground token can attack per use of the Crossbow Promo. You cannot chain multiple ground attacks with a single card.
- Step 4: Discard the Card After Use: After the attack resolves, discard the Crossbow Promo 2nd Edition to the game box or a discard pile. It cannot be used again for the rest of the game. Common mistake: Holding onto the card for a later turn. It's a single-use promo, so use it when it matters most.
Product Facts
- Crossbow Promo - 2nd Edition: When you're battling evil in The Wizard's Tower, flying Monsters are tough. Wouldn't it be great if your Knights and Swordsmen had some way to reach those pesky airborne threats? Wait no longer! Add a Crossbow promo to your game today so you can hit a flying Monster and take them down a peg. This promo is available in 2 forms: A coaster for 1st Edition A card for 2nd Edition This Is the 2nd Edition Version of this… This confirms the Crossbow Promo 2nd Edition is a card, not a coaster, and works only with the 2nd Edition of Castle Panic. It's a single-use item that gives ground units anti-air capability.







