Quick answer
If you want to disrupt opponents' boards or boost lore generation, Sid Phillips and Ursula from Wilds Unknown are strong single-card additions. Sid forces opponent banishments, while Ursula cheaply buffs lore output.
Why these two cards work together
Sid Phillips (Ruby, cost 6) and Ursula (Sapphire, cost 3) come from different ink colors, so they naturally fit into a Ruby/Sapphire hybrid deck. Sid pressures opponents by forcing banishment chains, while Ursula provides cheap lore acceleration when she quests or is exerted. Their synergy lies in tempo: Ursula builds your lore advantage early, and Sid disrupts enemy setups later.
Condition matters when buying singles
When ordering Wilds Unknown singles like Sid Phillips or Ursula, note that the image shown is a stock photo and the actual card you receive may vary. Always check the condition option before purchasing. For competitive play, Near Mint (NM) is recommended; for budget collectors, Lightly Played (LP) can save money without affecting gameplay.
Decision rules for using Sid Phillips and Ursula
- Use Sid Phillips when you need board disruption: Play Sid when your opponent has a strong character you want removed. His banish effect also forces each opponent to banish one of their own, so time it when they have few options. Hold Sid until your opponent has invested heavily in a single character.
- Use Ursula for early lore generation: Play Ursula as early as turn 3. Her quest ability gives +1 Lore to another character each turn. If she becomes exerted, she readies at end of turn, letting you quest again next turn. Pair Ursula with a high-lore character to maximize her boost.
- Buy singles over boosters for targeted deck building: Instead of buying random packs, purchase Sid Phillips and Ursula as singles. This saves money and ensures you get exactly the cards you need for your Ruby/Sapphire strategy. Check condition before buying; Near Mint is best for competitive play.
Card details at a glance
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Sid Phillips - Toy Surgeon (126/204) - Wilds Unknown: Sid Phillips – Toy Surgeon (Ruby, cost 6) lets you banish a chosen character when played; each opponent then banishes one of theirs. This effect can clear key threats from your board and force opponents to lose their own valuable characters, swinging board control in your favor.
Sid Phillips - Toy Surgeon (126/204) - Wilds Unknown
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Ursula - Deal Maker (161/204) - Wilds Unknown: Ursula – Deal Maker (Sapphire, cost 3) gives +1 Lore to another chosen character when played or questing, and if exerted at turn end, she readies herself. She provides cheap lore acceleration and self-readies, allowing repeated lore boosts without spending extra ink each turn.
Ursula - Deal Maker (161/204) - Wilds Unknown
Who should buy these cards?
Best for
- Players building a Ruby/Sapphire disruption deck
- Collectors who want legendary singles from Wilds Unknown
Not for
- Players focused on mono-ink decks (Ruby or Sapphire only)
- Budget players who avoid legendary cards due to higher cost




