Quick answer
A Star Wars: Shatterpoint squad pack gives you a themed group of miniatures and their stat cards, but it is not a full game on its own. To play, you need a squad pack, the core set's movement and range tools, and dice. Start by reading the unit cards, then build a strike team that fits your playstyle.
What actually comes in a Shatterpoint squad pack
Each squad pack contains the miniatures for a specific faction or theme, their unit cards, and any tokens or special rules that apply to those characters. For example, the Deploy the Garrison pack includes Director Krennic, Death Troopers, and Shore Troopers, along with the cards that let them use long-range attacks and support abilities. You do not get dice, measuring tools, or the core rules in a squad pack, so it is an expansion rather than a standalone game.
The tools you need before your first game
Shatterpoint uses custom range and movement tools to measure distances, and the core set includes a set of these. If you are building a strike team from scratch or want extra tools for a second player, the Movement & Range Tools pack gives you five range tools and two movement tools, which is enough to supplement a game. You will also need the dice that come with the core set, or a separate set of Shatterpoint dice. Without these, you cannot resolve attacks or measure movement properly.
How to build a strike team from your squad pack
A standard strike team in Shatterpoint is made up of two squads: a primary squad and a secondary squad, plus a support unit. Your squad pack gives you one or more squads to choose from. Start by picking a primary squad that matches how you like to play—aggressive, defensive, or support-focused. Then add a secondary squad that covers its weaknesses. For example, the Deploy the Garrison pack gives you Imperial units with long-range attacks and support options, so pairing them with a melee-focused squad can balance your team.
First steps on the tabletop
Set up the battlefield according to the core rules, then deploy your units. Shatterpoint uses alternating activations, so you and your opponent take turns moving and attacking with one unit at a time. Focus on objectives rather than just destroying enemy units—many games are won by controlling key points. Use your range tools to check line of sight and distance before committing to an attack. If you are new, play a small game with just one squad each to learn the flow before adding more units.
Step-by-step: your first Shatterpoint game
- 1. Gather your components: You need a squad pack, the core set's movement and range tools (or the Movement & Range Tools pack), dice, and the core rules. Check that you have at least two squads to form a strike team. Common mistake: assuming a squad pack is a complete game. It is not—you need the core set or equivalent tools to play.
- 2. Read your unit cards: Each unit card lists its stats, abilities, and attack profiles. Pay attention to keywords like 'Long Range' or 'Support'—these tell you how the unit works best with others in your strike team. Checkpoint: can you explain what each unit does and how it supports the others?
- 3. Build a strike team: Choose a primary squad, a secondary squad, and a support unit. Aim for a mix of ranged and melee capabilities. For example, use Deploy the Garrison as your primary for long-range support, then add a melee squad to hold objectives. Common mistake: taking only one type of unit. A balanced team handles more situations.
- 4. Set up the battlefield: Follow the core rules to place terrain and objectives. Make sure both players agree on the layout. Use your range tools to measure deployment zones and objective distances. Checkpoint: are objectives placed fairly and within reach of both sides?
- 5. Play alternating activations: On your turn, activate one unit: move it, then attack or use an ability. Then your opponent activates one unit. Continue until all units have activated, then start a new round. Common mistake: forgetting that you can only activate one unit at a time. Plan your activations to react to your opponent.
- 6. Focus on objectives: You win by controlling objectives, not by destroying all enemy units. Move your units to contest objective zones and use your abilities to keep enemies away. Checkpoint: at the end of each round, count how many objectives you control. Adjust your strategy if you are behind.
Product facts
- Star Wars Shatterpoint: Deploy the Garrison Squad Pack: The Deploy the Garrison Squad Pack brings Director Krennic, Death Troopers, and Shore Troopers to Star Wars: Shatterpoint, with abilities that provide Imperial players with long range and multiple support options. This pack is a strong choice if you want a ranged, support-heavy Imperial force that can control the battlefield from a distance.
- Star Wars Shatterpoint: Movement & Range Tools (2025): The Movement & Range Tools pack contains five range tools and two movement tools, designed to supplement your games of Star Wars: Shatterpoint with more of the measuring tools found in the Core set. If you are building a strike team without a core set, or want a second set of tools for a friend, this pack gives you the essential measuring equipment you need.





